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Introduction to the Game Center
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The Game Center is a section in the learner platform where users can demonstrate their knowledge as well as acquire further knowledge. 

 

  • Our platform offers 7 games that enhance memory retention and encourage users to spend more time studying. 

  • Core Games include: Card Picker, Card Hunter I, Card Hunter II, Card Coupler, Card Sweeper, Additional Games: Crossword Puzzle, and Sudden Death. 

  • Six of these games are based exclusively on flashcard content, and one uses practice questions (Sudden Death). You can match flashcard terms to the correct definition and earn a high score compared to all other users in the course. We recommend that you have at least 20 flashcards in your course so that the games remain fresh, exciting, and randomized (the Card Picker game requires 20 flashcards minimum).

 


Turning Games in the Game Center On/Off

Games in the Game Center are turned on by default at the course-level. These include Card Coupler, Card Hunter I, Card Hunter II, Card Picker, and Card Sweeper. However, Crossword Puzzle and Sudden Death are on at the course-level and off at the tenant-level by default. All games can be toggled on/off from either Console or BluePrint's course configuration. To do so, follow these steps:

 

Console

  1. Under the Learning tab, click on Content Packages.
  2. Click on the course you'd like to configure. You can use the search bar and filters at the top to find your course.
  3. Under the Configuration tab, scroll down to the Features section.
  4. Toggle the game(s) you'd like to turn on/off.

    Note: The games Crossword Puzzle and Sudden Death will also need to be turned on at the tenant-level to be available for learners. To turn features on/off at the tenant-level, check out our article here.

BluePrint

  1. Navigate to the course you'd like to configure.

  2. Under Course Details, click on Configuration.

  3. Use the search bar to find a specific game, or use the Feature Family filter and select Game Center to search for all games. Click on Apply.

  4. Toggle the game(s) you'd like to turn on/off. Your selections will save and go into effect automatically - there is no need to publish changes to the course.

    Note: The games Crossword Puzzle and Sudden Death will also need to be turned on at the tenant-level to be available for learners. To turn features on/off at the tenant-level, check out our article here.


Game Center Overview

Each game provides the following information on the Game Center Dashboard within the learner's platform:
 

Section

Learner Experience

Requirements

How To Configure

Your Highest Score

This displays the highest score achieved by the user while playing the individual game.

The Game Center section must be in use. 

Turned on by default. No additional configuration needed.

Your Rank

  • This displays the user’s rank compared to all other users of the course. 

 
  • When the user is in the Top 10 ranking, they will appear within the Leaderboard page, linked above the Top 3 ranking.

The Game Center section must be in use. 

Configurable via Console.

 

Console > Settings > Feature Access > Game Center Leaderboards > Use toggle to turn On/Off

Top 3 Leaderboard

  • In the Game Center, users will see the three highest scores on each game. 

 
  • They also have the option to click through to a complete leaderboard.
     

  • When the Game Center Leaderboard is enabled, users can discover our “hidden” Snake game by clicking on the loading icon on any games leaderboard.

The Game Center section must be in use. The course should have at least one flashcard or practice question.

Configurable via Console.

 

Console > Settings > Feature Access > Game Center Leaderboards > Use toggle to turn On/Off

Start Playing

  • This will take a user to the game’s instructions page, where they can decide the difficulty level and flashcard or question category. 

 
  • The user can also select the game they want to play using the Game Center header.

The Game Center section must be in use. 

Turned on by default. No additional configuration needed.

Allow users to earn and view Achievements

  • The user will "unlock" specific badges called "Achievements" as they perform certain actions in the course (answering a question correctly in less than ten seconds, making a bookmark, playing a specific game, etc.).

 
  • Achievements are not intended to replace the Study Plan as a method for the learner to measure learner progress. They are simply meant to provide the user with in-app rewards and motivation.

Achievements cannot be turned off individually in courses and cannot be customized.

Configurable via Console.

 

Console > Learning > Content Packages > Click desired course name > Configuration > Achievements > Use toggle to turn On/Off

To learn more about feature access settings, click here.

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Introduction_to_the_Game_Center.pdf
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