MathML stands for Mathematical Markup Language and is an XML based application. It is used to describe mathematical and scientific notations. [This tutorial][1] will teach you basic to advanced MathML. Additional Resources: * [MathML Element Reference][2]: This is an alphabetical list of MathML presentation eleme…
If you can easily swap out a number or operation in BluePrint, feel free to edit your content from the **What You See Is What You Get (WYSIWYG)** Editor. If you need to do heavier editing of your MathML, you have two options: 1. If you’re comfortable with HTML, you can edit the MathML by clicking **Source **in Blu…
If you’re experiencing issues with Math showing up in your course, it is most likely due to an outdated or cached browser. We recommend [clearing your browser’s cookies and cache][1] first. We also suggest you use supported browsers **Chrome** or **Firefox** for the best experience. Firefox has the most updated MathM…
The simplest way to write MathML is by using the **Wiris Editor** in BluePrint. When you are editing a piece of content in BluePrint (like a lesson, question, or flashcard), you can click **Visit Wiris editor site **at the bottom of the content box to launch the Wiris editor: **![][1]** This will bring you to [this…